site_forensics

Analyze architecture, rendering, and performance of 3D websites using GSAP, Three.js, and GLSL.

1|Updated Feb 2, 2026
One-click install
npx skills add https://github.com/Aurora-AI/Certum- --skill site-forensics
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: site_forensics
Source: https://github.com/Aurora-AI/Certum-/tree/main/.agent/skills/site_forensics
Command: npx skills add https://github.com/Aurora-AI/Certum- --skill site-forensics

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill provides a protocol-driven framework to analyze the architecture, performance, and rendering pipelines of complex 3D/interactive websites. It is designed to be used by agents like Site Construction Documenter and Neurofront Architect.

Core Features & Use Cases

  • Universal Web Analysis: Baseline architecture extraction, asset cataloging, and dependency analysis.
  • Interactive Forensics (GSAP & WebGL): Extraction of GSAP timelines, easing patterns, and pointer-to-animation flows.
  • 3D Pipeline & Shader Forensics: Hybrid DOM/WebGL layering, shader extraction, and GLSL analysis.
  • Memory & Resource Forensics: Detection of memory leaks and resource lifecycle anomalies to improve performance.

Quick Start

Activate the site_forensics protocol on a target site and collect architecture, performance, and shader data using the in-browser instrumentation.

Frequently Asked Questions about site_forensics

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I analyze the architecture and performance of a complex 3D website?

To analyze complex 3D website architecture, you need in-browser instrumentation to intercept WebGL contexts, extract shader sources, and document rendering schedules. This provides baseline architecture extraction, asset cataloging, and dependency analysis for interactive sites.

How do I extract and reverse-engineer GSAP timelines in web forensics?

Web forensics for GSAP involves intercepting animation flows to extract timelines, easing patterns, and pointer-to-animation interactions. This allows you to document and reverse-engineer complex interactive behaviors within hybrid DOM and WebGL pipelines.

Can I perform GLSL shader extraction and analysis on existing Three.js sites?

Yes, you can perform GLSL shader extraction on Three.js sites by accessing Canvas and WebGL contexts directly. This allows you to intercept shader sources, analyze rendering schedules, and document 3D pipeline characteristics.

What is the best way to detect memory leaks in complex WebGL pipelines?

Detecting memory leaks in WebGL pipelines requires analyzing resource lifecycles and performance characteristics using in-browser instrumentation. This forensic approach identifies memory anomalies and resource lifecycle issues to optimize interactive experiences.

Do I need access to the source code to perform a forensic audit on a 3D web experience?

No, you do not need source code to perform a forensic audit on 3D web experiences. The analysis relies on in-browser instrumentation, intercepting live WebGL contexts, and extracting shader sources and rendering schedules directly from the running site.