What problem does it solve? AI image generators default to flat 2D scenes, so naive sky generation produces images that distort badly when wrapped onto a sphere in a 3D scene. This Skill encodes the prompt patterns, aspect-ratio handling, and import discipline needed to produce a usable 360-degree sky on the first or second try. ## Core Features & Use Cases - Equirectangular Prompt Engineering: Provides proven prompt suffixes (seamless horizontal wrap, no foreground, distortion-correct) that force diffusion models to output sphere-mappable skies. - Aspect Ratio Workarounds: Documents that summer_generate_image returns 1:1 images and routes around it via dashboard generation, cropping, or Polyhaven CC0 HDRIs. - WorldEnvironment Wiring: Writes an Environment .tres with Sky and PanoramaSkyMaterial sub-resources, then attaches it to a WorldEnvironment node in the scene. - Use Case: Ask for a fantasy sunset sky for your level; the Skill generates the panorama, imports it to res://art/sky/, and wires it into your scene's WorldEnvironment so the sky is visible from every camera angle. ## Quick Start Generate a dramatic fantasy sunset sky panorama and wire it as the sky for my 3D scene's WorldEnvironment.