skyrim-audio

Inspect and convert Skyrim FUZ, XWM, and WAV audio formats via Spooky's Automod CLI.

17|8|Updated Dec 30, 2025
One-click install
npx skills add https://github.com/SpookyPirate/spookys-automod-toolkit --skill skyrim-audio
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: skyrim-audio
Source: https://github.com/SpookyPirate/spookys-automod-toolkit/tree/main/.claude/skills/skyrim-audio
Command: npx skills add https://github.com/SpookyPirate/spookys-automod-toolkit --skill skyrim-audio

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides tooling to inspect, extract, create, and convert Skyrim audio assets across common formats (FUZ, XWM, WAV), enabling mod developers to manage voice files and lip-sync data efficiently.

Core Features & Use Cases

  • Inspect audio metadata for FUZ, XWM, and WAV files.
  • Extract FUZ components (audio + lip-sync data) or convert between formats.
  • Create FUZ from XWM and lip data for in-game deployment, or convert WAV to XWM for voice work.

Quick Start

Analyze and convert Skyrim audio assets quickly and reliably using the toolkit.

Frequently Asked Questions about skyrim-audio

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert Skyrim audio files between WAV, XWM, and FUZ formats?

You can inspect Skyrim audio metadata for FUZ, XWM, and WAV files by running the Spooky's Automod CLI from the toolkit directory, which outputs structured JSON for machine-readable results.

How do I extract lip-sync data from a FUZ file for Skyrim modding?

FUZ files bundle XWM audio and lip-sync data together for in-game deployment, so extracting them is necessary when you need to edit individual voice assets or lip-sync tracks during Skyrim mod creation.

Can I get JSON output from Skyrim audio inspection for automated mod workflows?

The best way to manage Skyrim voice files is creating FUZ packages from XWM audio and lip-sync data, which bundles the assets needed for in-game lip-sync deployment during mod creation.

Why does my Skyrim voice mod require FUZ files instead of plain WAV?

If Skyrim audio conversion or FUZ extraction is not working, verify you are running Spooky's Automod CLI directly from the toolkit directory, as the process requires that specific environment to inspect and convert files.