smoke-check

Automate and verify game server smoke tests with PASS/FAIL reports.

Updated Jul 4, 2026
One-click install
npx skills add https://github.com/nguyennd93/game_server_studio --skill smoke-check-nguyennd93
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: smoke-check
Source: https://github.com/nguyennd93/game_server_studio/tree/main/.claude/skills/smoke-check
Command: npx skills add https://github.com/nguyennd93/game_server_studio --skill smoke-check-nguyennd93

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires npm, tsc, vitest, nvm, CLAude Code integration, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates and verifies the smoke test process for game server functionality, ensuring core functionality is working as expected before the server is handed off to QA.

Core Features & Use Cases

  • Automated Smoke Testing: Runs a critical path smoke test automatically to verify core functionality.
  • Test Coverage Check: Verifies test coverage of stories and identifies any missing test evidence.
  • Manual Smoke Checks: Provides a structured checklist for manual smoke checks to confirm server stability.
  • Deployment-Target Batches: Checks container, VM, and serverless deployment targets for issues specific to each.
  • Report Generation: Assembles a detailed smoke check report with a PASS/FAIL verdict.
  • Quick Re-Check Option: Allows a quick re-check with a 'quick' argument to bypass some phases.
  • Use Case: Imagine a developer wants to ensure the server is stable after implementing new features before QA starts. They can use the smoke-check Skill with the sprint argument to perform a full smoke test.

Quick Start

Run the smoke check for the current sprint using: /smoke-check sprint

Frequently Asked Questions about smoke-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate a smoke test for game server functionality before QA hand-off?

This Skill automates game server smoke testing by running critical path tests, checking coverage, and validating deployment targets to generate a PASS/FAIL report before QA hand-off.

Can I run a quick smoke check to bypass full test phases?

Yes, you can run a quick re-check by passing the 'quick' argument to bypass certain test phases. This allows faster game server validation without executing the full comprehensive smoke test suite.

Does this smoke test automation tool support container, VM, and serverless deployment targets?

Yes, the smoke test automation handles container, VM, and serverless deployment targets by executing checks specific to each environment. This identifies deployment-specific issues before the server is handed off to QA.

What environment and dependencies do I need to run automated smoke tests for a game server?

You need a CI-configured environment with a Node.js runtime and specific libraries for test verification. Required dependencies include npm, tsc, vitest, nvm, and Claude Code integration to execute the automated smoke checks.

What is included in the game server smoke check report?

The smoke check report assembles detailed results from automated tests, coverage checks, manual verification, and deployment target batches. It concludes with a clear PASS/FAIL verdict indicating whether the game server is ready for QA.