smoke-render

Community

Visually verify robot renderer outputs

Authoraxel-kaliff
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Quickly produce and inspect RGB and depth frames from a robosuite Lift environment to confirm that rendering pipelines and camera setups are producing expected visual outputs before deeper testing.

Core Features & Use Cases

  • Multiple renderer support: Run smoke renders using MuJoCo (default) or NVIDIA Isaac Sim.
  • RGB and depth capture: Output both RGB and depth PNG frames for visual and quantitative inspection.
  • Reporting and display: Locate and display key frames, and report frame dimensions, depth ranges, renderer used, and output location.
  • Use cases: Validate renderer integration after environment changes, compare renderer outputs, and perform quick pre-commit or deployment smoke tests.

Quick Start

Run the smoke-render skill with mujoco to produce RGB and depth frames and display agentview_initial_rgb.png and robot0_eye_in_hand_initial_rgb.png from /tmp/render_smoke_frames.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: smoke-render
Download link: https://github.com/axel-kaliff/dotfiles/archive/main.zip#smoke-render

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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