smooth-interpolation

Interpolate values with exponential decay using delta time in React Three Fiber.

31|Updated Jan 19, 2026
Ready to run
npx skills add https://github.com/verekia/r3f-gamedev --skill smooth-interpolation
💬 Prompt for ChatGPT / Claude Chat▼
Please help me install this Agent Skill.
Skill: smooth-interpolation
Source: https://github.com/verekia/r3f-gamedev/tree/main/skills/smooth-interpolation
Command: npx skills add https://github.com/verekia/r3f-gamedev --skill smooth-interpolation

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Exponential smoothing provides natural, frame-rate independent value transitions by replacing traditional linear interpolation with decay-based formulas.

Core Features & Use Cases

  • Exponential smoothing formulas to interpolate between current and target values.
  • Frame-rate independent updates using delta time.
  • Use with practical examples in a render loop, e.g., UI animations or object motion in React Three Fiber.

Quick Start

Use addSmoothExp in your render loop to smoothly animate a value toward its target using exponential smoothing.

Frequently Asked Questions about smooth-interpolation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I animate values smoothly in React Three Fiber without frame rate drops?▼

Use exponential smoothing to replace linear interpolation for natural, frame-rate independent value transitions. It applies decay-based formulas to interpolate between current and target values using delta time.

Why does linear interpolation look unnatural in useFrame animations?▼

Linear interpolation lacks acceleration curves, making motion appear robotic. Exponential smoothing applies decay-based formulas to interpolate values, creating natural, frame-rate independent transitions using delta time.

How do I make UI animations frame-rate independent using delta time?▼

Make UI animations frame-rate independent by passing delta time into an exponential smoothing function. This ensures value transitions occur at a consistent visual speed regardless of the current render loop framerate.

Can I use exponential smoothing for general UI motion outside of React Three Fiber?▼

Yes, you can apply exponential smoothing to general UI motion as long as delta time is available. The decay-based formulas work in any render loop requiring frame-rate independent value transitions.

What is the best way to handle exponential decay in a render loop?▼

The best way to handle exponential decay in a render loop is to use a dedicated function like addSmoothExp. It applies decay formulas using delta time to interpolate values smoothly toward their targets.