sound-effects

Generate non-speech sound effects from text prompts via ElevenLabs.

46.2k|5.7k|Updated Mar 29, 2026
One-click install
npx skills add https://github.com/calesthio/OpenMontage --skill sound-effects-calesthio
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: sound-effects
Source: https://github.com/calesthio/OpenMontage/tree/main/.agents/skills/sound-effects
Command: npx skills add https://github.com/calesthio/OpenMontage --skill sound-effects-calesthio

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Generate non-speech sound effects from text descriptions to enable rapid audio design for video, games, and UI without needing pre-made assets.

Core Features & Use Cases

  • Looping support for seamless ambient textures and UI cues.
  • Duration control to fine-tune audio length and pacing.
  • Prompt influence tuning to balance fidelity to the description for cinematic and game audio.

Quick Start

Use ElevenLabs to generate a thunder rumble ambient bed from descriptive text for a game scene.

Frequently Asked Questions about sound-effects

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate sound effects from text prompts for game audio?

You generate sound effects from text prompts by providing descriptive text to the tool, which uses ElevenLabs to synthesize non-speech audio textures like ambient soundscapes and cinematic cues for games and videos.

Do I need an ELEVENLABS_API_KEY to create ambient soundscapes from text?

Yes, you need an ELEVENLABS_API_KEY and an internet connection to create ambient soundscapes from text, as the tool relies on the ElevenLabs API to process your descriptive prompts into audio.

Can I control the duration and looping of generated UI sounds?

Yes, you can control the duration and looping of generated UI sounds by adjusting the duration_seconds and loop parameters, allowing you to fine-tune audio length for seamless ambient textures.

What audio formats are supported when generating cinematic sound effects?

Supported audio formats for generated cinematic sound effects include mp3_44100_128 and opus_48000_128, ensuring compatibility with various video, game, and UI audio pipelines.

How does prompt influence affect text-to-audio generation?

Prompt influence affects text-to-audio generation by tuning the fidelity of the output to your description, allowing you to balance how closely the generated sound effect matches your written prompt.

What is the best way to create seamless ambient textures for video?

The best way to create seamless ambient textures for video is to use the looping support feature, which generates continuous non-speech audio beds from your text descriptions without noticeable gaps.