sound-engineer
CommunityMaster spatial audio and interactive sound for immersive UX.
Authorerichowens
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables expert spatial audio design, procedural sound generation, and middleware integration for UI/UX sound, games, and VR.
Core Features & Use Cases
- Spatial Audio & HRTF: Convolution-based spatialization, Ambisonics, and 3D sound.
- Procedural Sound: Footsteps, environmental ambiences, and responsive UI sounds.
- Middleware Integration: Wwise/FMOD workflows and integration guidance.
- UI/Sonic Branding: Sound design for feedback, notifications, and brand identity.
- Suitable for gaming, AR/VR, and app UX.
Quick Start
Integrate a basic UI click sound using the recommended middleware and verify spatial cues.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: sound-engineer Download link: https://github.com/erichowens/some_claude_skills/archive/main.zip#sound-engineer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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