source-command-handoff-figma

Convert product flow requirements into structured Figma handoff designs.

Updated Apr 8, 2026
One-click install
npx skills add https://github.com/codesour-design/gravity --skill source-command-handoff-figma
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: source-command-handoff-figma
Source: https://github.com/codesour-design/gravity/tree/main/.agents/skills/source-command-handoff-figma
Command: npx skills add https://github.com/codesour-design/gravity --skill source-command-handoff-figma

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill streamlines the conversion of Gravity product flows into structured Figma handoffs by guiding designers through discovery, screen mapping, component selection, and final validation.

Core Features & Use Cases

  • Figma Flow Construction: Builds complete product flows by analyzing user stories, prototypes, and screen states before creating layouts in Figma.
  • Design System Alignment: Maps interfaces to Gravity and Ant Design components, uses templates, and creates custom atomic components when needed.
  • Use Case: A product designer can provide a Gravity user story and HTML prototype to generate an organized Figma flow with realistic mock data, annotations, overlays, and developer-ready notes.

Quick Start

Ask the skill to run the handoff-figma command for a Gravity flow and provide the Figma destination file, user stories, language, and optional prototype details.

Frequently Asked Questions about source-command-handoff-figma

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert user stories into Figma handoff designs for developer communication?

To convert user stories into Figma handoff designs, provide a Gravity user story and HTML prototype to generate an organized Figma flow with mapped screens, components, and developer-ready annotations. The Skill builds complete product flows by analyzing user stories, prototypes, and screen states before creating structured layouts.

What is the best way to map Ant Design components to a Gravity product flow in Figma?

Mapping Ant Design components to a Gravity product flow involves aligning interfaces with existing design system components and layout templates. The Skill maps interfaces to Gravity and Ant Design components, creating custom atomic components when needed to ensure complete design system alignment throughout the Figma handoff.

Do I need an HTML prototype to generate a Figma flow from a Gravity user story?

An HTML prototype is optional for generating a Figma flow from a Gravity user story. You can run the handoff command by providing the Figma destination file, user stories, and language, while including prototype details if available to build more accurate screen states and layouts.

Can I add realistic mock data and overlays to Figma layouts during Gravity design handoff?

Yes, you can add realistic mock data and overlays to Figma layouts during Gravity design handoff. The Skill generates an organized Figma flow that incorporates realistic mock data, annotations, and overlays to ensure developers receive comprehensive, structured design communication.

How does final validation work for Figma handoff designs mapped from Gravity flows?

Final validation for Figma handoff designs mapped from Gravity flows applies consistent design system rules, translation rules, and validation checks. This process ensures the generated Figma layouts, components, and developer notes accurately reflect the original product flow requirements and screen mappings.

What limitations exist when creating custom atomic components for Gravity design system alignment?

When creating custom atomic components for Gravity design system alignment, the Skill requires consistent use of existing layout templates and mapped Ant Design components. Custom atomic components are only created when needed, ensuring the final Figma handoff maintains strict adherence to established design system rules and validation checks.