spawn-monster
CommunityScaffold a new monster across all files.
Authorbsolidgold
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables you to scaffold a complete, playable monster type that integrates with all game systems (stats, sprites, AI, resources, and map spawns).
Core Features & Use Cases
- Automated integration: updates stats, sprites, AI behavior, spawn costs, and map spawns to support a new monster type.
- Cross-system consistency: ensures the new monster interacts correctly with monsters.js, sprites.js, horde.js, resources.js, and map.js.
- Use Case: design a revenant-like unit that fits current Doom-like mechanics with balanced stats and spawn behavior.
Quick Start
Provide the monster specification as ARGUMENTS to scaffold a complete, playable monster type.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: spawn-monster Download link: https://github.com/bsolidgold/mood/archive/main.zip#spawn-monster Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.