spawn-monster

Community

Scaffold a new monster across all files.

Authorbsolidgold
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables you to scaffold a complete, playable monster type that integrates with all game systems (stats, sprites, AI, resources, and map spawns).

Core Features & Use Cases

  • Automated integration: updates stats, sprites, AI behavior, spawn costs, and map spawns to support a new monster type.
  • Cross-system consistency: ensures the new monster interacts correctly with monsters.js, sprites.js, horde.js, resources.js, and map.js.
  • Use Case: design a revenant-like unit that fits current Doom-like mechanics with balanced stats and spawn behavior.

Quick Start

Provide the monster specification as ARGUMENTS to scaffold a complete, playable monster type.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: spawn-monster
Download link: https://github.com/bsolidgold/mood/archive/main.zip#spawn-monster

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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