sprite-production

Community

Efficient pixel-art sprite pipelines for games.

Authoraiguy611
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill accelerates the production of pixel art sprites by providing a structured, repeatable pipeline for character sprites in a 2D RPG, reducing time from concept to animated assets.

Core Features & Use Cases

  • Reference-driven design: Gather 3-5 references to inform silhouette, color palette, and style.
  • Pipeline stages: Silhouette sketch, base sprite, animation keyframes, polish, and export to engine formats.
  • Batch production guidance: Plan player, enemies, NPCs, and bosses across zones with direction handling and mirroring.

Quick Start

Start by defining a 4-directional player sprite workflow and produce a complete idle, walk, attack, hurt, and death animation set with mirrored left/right directions.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: sprite-production
Download link: https://github.com/aiguy611/cc-tools/archive/main.zip#sprite-production

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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