start

Diagnose user starting points and route them to tailored onboarding workflows.

Updated Feb 8, 2024
One-click install
npx skills add https://github.com/kay6198835/Game-RPG --skill start-kay6198835
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: start
Source: https://github.com/kay6198835/Game-RPG/tree/main/.claude/skills/start
Command: npx skills add https://github.com/kay6198835/Game-RPG --skill start-kay6198835

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Guides new users through a structured onboarding flow by asking where they are starting and routing them to the right workflow, avoiding assumptions.

Core Features & Use Cases

  • Self-contained onboarding that begins with a direct question and routes to the most suitable path.
  • Phase-aware context gathering that silently assesses engine config, game concept, source code presence, prototypes, design docs, and production artifacts to tailor guidance.
  • Clear hand-off and next-step protocol that ends with a concrete prompt for the following skill.

Quick Start

Ask the user where they are starting from and route them to the appropriate onboarding workflow.

Frequently Asked Questions about start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I handle onboarding for a game development project with partial setup?

Onboarding for game development projects with partial setup is handled by assessing existing engine config, source code, and design docs to route you to the appropriate workflow phase. The system detects your current project state and tailors guidance to fill in missing context.

What is phase-based workflow routing for new project onboarding?

Phase-based workflow routing is an onboarding mechanism that asks your starting point and directs you through tailored steps. It silently evaluates project artifacts like prototypes and production assets to conditionally route you through the most suitable onboarding path.

Can I use interactive guidance to diagnose my starting point before configuring a workflow?

Yes, interactive guidance begins by asking where you are starting from to diagnose your current context. It assesses engine config, game concept, and source code presence to determine the correct onboarding path before any workflow configuration begins.

What's the best way to transition between onboarding phases in a gamedev workflow?

The best way to transition between onboarding phases is through the built-in hand-off protocol. After routing you through tailored steps and setting review modes, the workflow concludes with a concrete prompt that hands off context to the next skill.

Does context gathering work without prior project setup or existing prototypes?

Yes, context gathering works for first-time users with no prior setup. The onboarding workflow applies to both empty projects and those with existing prototypes or design docs, detecting the project state to provide appropriate guidance.

When should I not use this onboarding workflow for my project?

You should not use this onboarding workflow if your project already has a fully established workflow and complete production artifacts. It is designed specifically for first-time users or those needing partial context gathering and phase-based routing.