What problem does it solve? New users of a game development workspace often don't know where to begin — whether to brainstorm a concept, configure an engine, or organize existing work. This Skill removes that uncertainty by asking where the user is starting from and routing them to the right workflow. ## Core Features & Use Cases - Silent Project Detection: Scans for engine configuration, game concept documents, source code, prototypes, and design docs before asking any questions. - Four-Path Routing: Presents four starting states (no idea, vague idea, clear concept, existing work) and recommends a tailored sequence of next skills for each. - Edge-Case Handling: Detects mismatches between the user's self-assessment and actual project state, such as picking "existing work" in an empty project. - Use Case: A user opens a fresh game studio template, runs the onboarding flow, answers "vague idea — something with space," and receives a recommended path starting with brainstorming, then engine setup, then prototyping. ## Quick Start Ask the assistant to start the guided onboarding and answer the question about where you are with your game idea.