story-designer
CommunityIteratively fill game design gaps with discipline
Design & Creative#documentation#brainstorming#verification#game-design#gap-analysis#adversarial-audit#pendulum-of-despair
Authorgcko
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a disciplined workflow to identify, design, and close gaps in Pendulum of Despair's game design by loading the canonical gap analysis, proposing next gaps, and updating design documents through audits, plans, and implementations.
Core Features & Use Cases
- Load and read the canonical gap analysis to identify the next high-priority gaps.
- Brainstorm, design, and plan systems that align with SNES-era constraints and canonical docs.
- Implement and verify changes across docs, update gap statuses, and prepare changes for commit.
Quick Start
Run /story-designer to view gaps, then select a gap like '/story-designer 1.2' to begin designing.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: story-designer Download link: https://github.com/gcko/pendulum-of-despair/archive/main.zip#story-designer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.