story-designer

Community

Iteratively fill game design gaps with discipline

Authorgcko
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a disciplined workflow to identify, design, and close gaps in Pendulum of Despair's game design by loading the canonical gap analysis, proposing next gaps, and updating design documents through audits, plans, and implementations.

Core Features & Use Cases

  • Load and read the canonical gap analysis to identify the next high-priority gaps.
  • Brainstorm, design, and plan systems that align with SNES-era constraints and canonical docs.
  • Implement and verify changes across docs, update gap statuses, and prepare changes for commit.

Quick Start

Run /story-designer to view gaps, then select a gap like '/story-designer 1.2' to begin designing.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: story-designer
Download link: https://github.com/gcko/pendulum-of-despair/archive/main.zip#story-designer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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