sts2-mcp-player

Community

Steer Slay the Spire 2 MCP with state-first discipline.

Authordbyrne
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automates the driving and validation of Slay the Spire 2 sessions through the local STS2 MCP tools using a strict state-first workflow.

Core Features & Use Cases

  • Provides a disciplined state-first decision loop for STS2 MCP to enable reliable play, validation, and debugging flows.
  • Reads live game state data and performs actions only from the current payload's available actions to prevent stale or invalid moves.
  • Useful for verifying MCP tool contracts, validating agent behavior against live sessions, and reproducing bug scenarios.

Quick Start

Drive an STS2 session using sts2-mcp-player to take over the current gameplay with a state-first workflow and report each decision context.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: sts2-mcp-player
Download link: https://github.com/dbyrne/ClawTheSpire/archive/main.zip#sts2-mcp-player

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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