sts2-mcp-player
CommunitySteer Slay the Spire 2 MCP with state-first discipline.
Authordbyrne
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Automates the driving and validation of Slay the Spire 2 sessions through the local STS2 MCP tools using a strict state-first workflow.
Core Features & Use Cases
- Provides a disciplined state-first decision loop for STS2 MCP to enable reliable play, validation, and debugging flows.
- Reads live game state data and performs actions only from the current payload's available actions to prevent stale or invalid moves.
- Useful for verifying MCP tool contracts, validating agent behavior against live sessions, and reproducing bug scenarios.
Quick Start
Drive an STS2 session using sts2-mcp-player to take over the current gameplay with a state-first workflow and report each decision context.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: sts2-mcp-player Download link: https://github.com/dbyrne/ClawTheSpire/archive/main.zip#sts2-mcp-player Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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