Subject Types
CommunityDefine and manage Victoria 3 subject relationships
Software Engineering#autonomy#rule-definition#game-modding#victoria-3#subject-types#diplomatic-actions#ai-value
Authormattia2110
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps modders define and review overlord-subject relationships in Victoria 3 by clearly documenting how subject types interact with diplomatic actions, autonomy ladders, AI behavior, and related game systems.
Core Features & Use Cases
- Defines rules and data structures for subject_type definitions in common/subject_types/*.txt.
- Guides integration with diplomatic actions, treaties, and war goals to ensure coherent gameplay dynamics.
- Supports a consistent workflow for inspecting vanilla references and downstream content to avoid conflicts.
Quick Start
Create or modify a subject_type entry in common/subject_types/*.txt and define its diplomatic_action, autonomy_level, and valid ranks to establish the relation.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Subject Types Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#subject-types Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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