What problem does it solve? Animating SVGs requires choosing between CSS, SMIL, and JavaScript approaches, each with different tradeoffs for draw-on effects, path morphing, and motion along paths, and mistakes like mismatched path commands or SVGO stripping animated IDs silently break the result. ## Core Features & Use Cases - Stroke draw-on animations: Implements stroke-dasharray/stroke-dashoffset draw-on effects for icons, signatures, and illustrations, including the pathLength="1" no-JS normalization trick. - Path morphing and motion paths: Covers GSAP MorphSVG and Flubber for shape morphing, plus GSAP MotionPath, CSS offset-path, and SMIL animateMotion for moving elements along paths. - Verification workflow: Ships a seek harness (?t=N) and screenshot loop to freeze and visually verify animations at start, mid, and end frames. - Use Case: A user asks to make a logo's outline draw itself on page load; the Skill produces a single standalone HTML file with an inline SVG, a CSS keyframes draw-on animation, and a seek harness for screenshot verification. ## Quick Start Animate this SVG logo so its stroke draws itself on over 1.5 seconds and give me a standalone HTML file I can open in a browser.