swiftui-liquid-glass

Community

Adopt Liquid Glass in SwiftUI using native APIs.

AuthorPallepadehat
Version1.0.0
Installs0

System Documentation

What problem does it solve?

SwiftUI developers often struggle to adopt the iOS 26+ Liquid Glass design system consistently across views, balancing glass aesthetics with performance and safe fallbacks. This skill provides a clear approach to implementing, reviewing, or refining Liquid Glass usage in SwiftUI apps.

Core Features & Use Cases

  • Review existing views for correct glass usage, shape consistency, and proper availability checks.
  • Refactor or implement new UI components using GlassEffectContainer and .glassEffect to create cohesive glass surfaces.
  • Validate interactivity, morphing transitions, and fallback paths across iOS versions.

Quick Start

Use the SwiftUI Liquid Glass skill to apply a glass effect to a sample view, guarded with #available(iOS 26, *) and verify a non-glass fallback on earlier versions.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: swiftui-liquid-glass
Download link: https://github.com/Pallepadehat/agentkit/archive/main.zip#swiftui-liquid-glass

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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