swiftui-liquid-glass

Implement and review SwiftUI Liquid Glass effects for iOS 26 applications.

3|Updated Mar 13, 2026
One-click install
npx skills add https://github.com/andrew-d/claude-skills --skill swiftui-liquid-glass-andrew-d
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: swiftui-liquid-glass
Source: https://github.com/andrew-d/claude-skills/tree/main/plugins/swift-ios-skills--swiftui-skills/skills/swiftui-liquid-glass
Command: npx skills add https://github.com/andrew-d/claude-skills --skill swiftui-liquid-glass-andrew-d

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill enables developers to implement and enhance the modern "Liquid Glass" aesthetic in SwiftUI applications, providing a visually appealing and interactive translucent material effect.

Core Features & Use Cases

  • Implement Liquid Glass Effects: Apply translucent, blurred, and reflective materials to custom views using the .glassEffect() modifier.
  • Interactive Elements: Make glass surfaces react to touch and pointer input with .interactive().
  • Morphing Transitions: Animate seamless transitions between glass elements using glassEffectID and GlassEffectContainer.
  • Use Case: Enhance a dashboard UI by applying glass effects to cards, buttons, and toolbars, creating a sophisticated and modern look that adapts to user interaction.

Quick Start

Apply a regular, interactive glass effect with a corner radius of 16 to the attached Text view.

Frequently Asked Questions about swiftui-liquid-glass

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement Liquid Glass effects in SwiftUI for iOS 26?

You can animate seamless morphing transitions between glass elements by assigning a `glassEffectID` and grouping them within a `GlassEffectContainer` in your SwiftUI views.

Can I make SwiftUI glass buttons react to touch input?

Yes, you can make glass surfaces react to touch and pointer input by applying the `.interactive()` modifier alongside `.glassEffect()` to your SwiftUI buttons and toolbars.

What is the best way to add translucent materials to a SwiftUI toolbar?

The best way to add translucent materials to a SwiftUI toolbar is by using the `.glassEffect()` modifier, which supports toolbars, tab bars, and scroll edge effects for iOS 26+.

Does the SwiftUI glassEffect modifier work on older iOS versions?

The SwiftUI glassEffect modifier is specifically designed for iOS 26+ applications, so you must implement availability gating to handle older iOS versions that do not support Liquid Glass.