swiftui-material-api

Apply SwiftUI material and structure APIs to style translucent layered views.

1|Updated Feb 24, 2026
One-click install
npx skills add https://github.com/kmshdev/claude-swift-toolkit --skill swiftui-material-api
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: swiftui-material-api
Source: https://github.com/kmshdev/claude-swift-toolkit/tree/main/skills/swiftui-material-api
Command: npx skills add https://github.com/kmshdev/claude-swift-toolkit --skill swiftui-material-api

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill provides ready references and usage guidance for applying SwiftUI material and structure APIs, enabling designers and developers to create translucent, layered interfaces.

Core Features & Use Cases

  • Material types from ultraThinMaterial to ultraThickMaterial and bar for system toolbars.
  • Shapes such as Rectangle, Capsule, Circle, RoundedRectangle to clip or back materials.
  • Layout containers including HStack, VStack, ZStack, Grid, List, Form, and ScrollView for composing material-backed layouts.
  • Background patterns and containerBackground usage to achieve glassy, adaptive surfaces across light/dark modes.
  • API reference-style examples showing practical integration within SwiftUI views.

Quick Start

Create a SwiftUI view that uses .regularMaterial with a Capsule clip to demonstrate a translucent, material-backed interface.

Frequently Asked Questions about swiftui-material-api

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I apply SwiftUI material backgrounds for translucent UI surfaces?

Apply SwiftUI material backgrounds using modifiers like .background and .containerBackground with material types such as .regularMaterial or .ultraThinMaterial to render translucent, layered surfaces that adapt to light and dark modes.

What SwiftUI material types are available for styling backgrounds and overlays?

SwiftUI material types range from ultraThinMaterial to ultraThickMaterial for varying translucency levels, plus the bar material designed specifically for system toolbars, allowing adaptive glassy surfaces across iOS and macOS apps.

Can I clip SwiftUI material backgrounds with shapes like Capsule or RoundedRectangle?

Yes, you can clip SwiftUI material backgrounds using shapes like Rectangle, Capsule, Circle, and RoundedRectangle to create custom translucent interface elements with precise corner radii and structural forms.

How do I use SwiftUI layout containers with material overlays in ZStack or VStack?

Compose material-backed layouts by placing material and structure APIs inside SwiftUI layout containers like HStack, VStack, ZStack, Grid, List, Form, and ScrollView to stack translucent surfaces and overlays effectively.

Does SwiftUI containerBackground work for both iOS and macOS apps?

Yes, the SwiftUI containerBackground modifier works across both iOS and macOS SwiftUI apps to apply glassy, adaptive material surfaces that respond dynamically to system light and dark mode appearance settings.

What is the difference between ultraThinMaterial and ultraThickMaterial in SwiftUI?

ultraThinMaterial provides high translucency for subtle background layering, while ultraThickMaterial increases opacity for stronger visual separation. Both adapt to system appearance, letting you choose the exact level of background blur needed.