team-combat

Orchestrate a cross-disciplinary team to design, implement, and validate combat features.

Updated Apr 22, 2026
One-click install
npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill team-combat-brand6
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-combat
Source: https://github.com/brand6/Claude-Code-Game-Studios-zh-auto/tree/main/.claude/skills/team-combat
Command: npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill team-combat-brand6

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

通过将战斗功能的整个生命周期从概念到实现再到验证,组织一个跨职能团队来确保高效协同和高质量产出。

Core Features & Use Cases

  • 端到端工作流编排:从设计、实现到测试,覆盖所有相关角色和阶段。
  • 决策点与可选方案:在每个阶段使用 AskUserQuestion 展示方案并征求用户批准后再进入下一阶段。
  • 团队分工明确:明确的子代理角色名单及对应工作内容,确保责任清晰。

Quick Start

Invoke the skill with a combat feature description to start the end-to-end workflow and have the system allocate subagents across design, implementation, and validation.

Frequently Asked Questions about team-combat

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate a cross-functional team for combat system development?

To coordinate combat system development, you use a multi-stage pipeline with delegated subagents across design, implementation, and validation. It enforces structured decision points and design reviews to manage cross-functional teams from concept to finished product.

What is the end-to-end workflow for implementing a game combat feature?

The end-to-end workflow for implementing a combat feature covers design, coding, asset creation, AI behavior, and QA. It uses delegated subagents and AskUserQuestion prompts to surface decisions at each stage before proceeding.

How do I manage design reviews and decision points during game feature pipeline execution?

Managing design reviews during pipeline execution uses AskUserQuestion prompts that present optional approaches and require user approval before entering the next stage, ensuring structured validation throughout the combat feature lifecycle.

Can I use this pipeline for combat features that require engine-compatibility checks and QA testing?

Yes, this pipeline applies to combat features requiring engine-compatibility checks and QA testing. It orchestrates validation steps across asset creation, AI behavior, and coding to ensure engine readiness before the finished product.

Does team coordination for combat system development require writing design-docs first?

Team coordination for combat system development integrates design-docs within the initial design stage. Subagents handle design documentation before moving to implementation, ensuring all roles align on the combat feature concept.