team-motion-design

Orchestrates research, choreography, animation implementation, and motion testing for UI animation systems.

1|Updated May 12, 2026
One-click install
npx skills add https://github.com/tcytan/tecton --skill team-motion-design
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-motion-design
Source: https://github.com/tcytan/tecton/tree/main/.claude/skills/team-motion-design
Command: npx skills add https://github.com/tcytan/tecton --skill team-motion-design

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

It helps teams design and implement consistent UI motion by coordinating research, choreography, animation implementation, and performance/accessibility testing to avoid jank and reduced-motion regressions.

Core Features & Use Cases

  • Unified motion pipeline via team-worker orchestration: Runs a structured research → choreography → animation → performance verification workflow with optional GC fix loops when FPS or compositor safety fails.
  • Motion tokens and reusable choreography outputs: Produces easing/duration/stagger tokens plus scroll/choreography sequence specs suitable for both token-based and component/page motion modes.
  • GPU/performance and reduced-motion compliance checks: Enforces compositor-only animation rules (e.g., transform/opacity), validates will-change budgets, detects layout thrashing patterns, and ensures prefers-reduced-motion fallbacks.

Quick Start

Ask the AI: "Run team-motion-design to create a motion-token system and implement scroll reveal animations for my UI, ensuring 60fps performance and reduced-motion fallbacks."

Frequently Asked Questions about team-motion-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build a UI motion design system that avoids layout thrashing?

To build a UI motion design system that avoids layout thrashing, enforce compositor-only animation rules by restricting properties to transform and opacity, and validate will-change budgets to prevent GPU performance degradation.

What is the best way to implement scroll choreography with animation tokens?

The best way to implement scroll choreography with animation tokens is to generate reusable easing, duration, and stagger tokens alongside sequence specs, ensuring 60fps performance through compositor-safe constraints.

How does prefers-reduced-motion compliance work for UI animations?

Prefers-reduced-motion compliance works for UI animations by detecting the user's operating system setting and providing accessible fallbacks that disable or simplify scroll choreography and component-level motion sequences.

Why does my UI animation drop frames and fail compositor safety checks?

Your UI animation drops frames and fails compositor safety checks when it animates non-compositor-only properties, exceeds the will-change budget, or triggers layout thrashing patterns that block GPU hardware acceleration.

Can I run automated performance remediation for component-level animations?

Yes, you can run automated performance remediation for component-level animations by executing up to two GC fix loops that resolve FPS failures and compositor safety issues based on performance report feedback.