team-narrative

Orchestrate narrative-director, writer, world-builder, and level-designer subagents across a phase-based pipeline.

Updated Apr 26, 2026
One-click install
npx skills add https://github.com/solace-ill/vector-flow --skill team-narrative-solace-ill
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-narrative
Source: https://github.com/solace-ill/vector-flow/tree/main/.claude/skills/team-narrative
Command: npx skills add https://github.com/solace-ill/vector-flow --skill team-narrative-solace-ill

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

Core Features & Use Cases

  • Orchestrates a multi-role narrative pipeline across Phase 1 through Phase 5, coordinating subagents and ensuring decision gates.
  • Supports parallel Phase 2 collaboration (world-builder, writer, art-director) and Phase 5 polish with localization and canonical lore updates.
  • Facilitates governance and review to ensure consistency, pacing, and alignment with lore.

Quick Start

Provide a narrative content description to start the orchestration workflow.

Frequently Asked Questions about team-narrative

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate a narrative team for cohesive story arcs and level design?

Coordinate a narrative team by orchestrating role-based subagents like narrative-director, writer, and world-builder through a phase-based pipeline to ensure cohesive story arcs and lore-driven level design.

What is the best way to manage world-building and dialogue creation across multiple scenes?

Managing world-building and dialogue across scenes is best handled by a phase-based pipeline with parallel execution, allowing subagents to collaborate while governance reviews ensure consistency, pacing, and lore alignment.

How does an approval-driven decision flow work for narrative design?

An approval-driven decision flow for narrative design works by passing content through decision gates between phases, ensuring the narrative-director reviews and approves world lore, dialogue, and level design before proceeding.

Can I run parallel execution for world-building and writing tasks in narrative design?

Yes, you can run parallel execution for narrative design tasks during Phase 2, enabling the world-builder, writer, and art-director subagents to collaborate and develop lore and dialogue simultaneously.

Do I need a narrative content description to start the level design workflow?

Yes, you need to provide a narrative content description to start the orchestration workflow, which initializes the phase-based pipeline for generating story arcs, world lore, and level design.

How do I handle lore consistency and localization during narrative polish?

Handle lore consistency and localization during narrative polish in Phase 5, where the pipeline facilitates canonical lore updates and localization to finalize cohesive story content across scenes.