What problem does it solve? Coordinating performance optimization, visual polish, audio polish, and QA hardening for a feature before release requires juggling multiple specialist roles and sequential phases, which is error-prone when done ad hoc. ## Core Features & Use Cases - Structured Six-Phase Pipeline: Runs assessment, optimization, visual polish, audio polish, hardening, and sign-off in a defined order with parallel phases where possible. - Specialist Subagent Delegation: Spawns performance-analyst, technical-artist, sound-designer, and qa-tester subagents via the Task tool with full context in each prompt. - User-Gated Decisions: Presents each subagent's proposals as selectable options with AskUserQuestion so the user approves before moving to the next phase. - Use Case: Before shipping a new game feature, invoke this skill to profile frame budget violations, fix hotspots, polish VFX and audio, soak test edge cases, and receive a READY FOR RELEASE or NEEDS MORE WORK verdict. ## Quick Start Ask the assistant to run the team-polish skill on the feature or area you want to prepare for release.