team-ui

Orchestrate UI team workflows across the full UX pipeline.

3|Updated Jun 3, 2026
One-click install
npx skills add https://github.com/Negentropy-Laby/Constitution-Driven-Development --skill team-ui-negentropy-laby
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-ui
Source: https://github.com/Negentropy-Laby/Constitution-Driven-Development/tree/main/.agents/skills/team-ui
Command: npx skills add https://github.com/Negentropy-Laby/Constitution-Driven-Development --skill team-ui-negentropy-laby

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill orchestrates the UI team through the full UX pipeline, from UX spec authoring through visual design, implementation, review, and polish. It integrates with /ux-design, /ux-review, and studio UX templates.

Core Features & Use Cases

  • Orchestrates Phase transitions and assigns subagents for each role (ux-designer, ui-programmer, art-director, engine UI specialist, accessibility-specialist, qa-tester) to execute their responsibilities.
  • Enforces explicit user approvals before writes, preserves a strict write protocol, and ensures all UI work flows through the prescribed pipeline.
  • Supports domain routing for game UI and product UI contexts, with decision-points at each phase to gather input and selections.

Quick Start

Invoke /team-ui with your UI feature description to start the UI pipeline and assign the team roles.

Frequently Asked Questions about team-ui

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate a UI design pipeline across multiple roles from specification to polish?

Coordinating a UI design pipeline involves orchestrating phase transitions and assigning subagents for ux-design, implementation, review, and QA. This skill manages the full workflow, delegating tasks to specialists like ui-programmers and art-directors while enforcing write protocols.

Can I use a team workflow for both game UI and product admin interfaces?

Yes, you can use a team workflow for game UI and product admin interfaces. The system supports domain routing for game and product contexts, applying the same UX pipeline coordination to different interface types with decision-points at each phase.

How do subagents handle UI implementation and accessibility reviews?

Subagents handle UI implementation and accessibility reviews by executing delegated responsibilities within their specialties. The workflow assigns an engine UI specialist for implementation and an accessibility-specialist for reviews, gathering input and selections before enforcing explicit user approvals for writes.

What is the best way to manage design handoffs and QA evidence in a UX pipeline?

The best way to manage design handoffs and QA evidence in a UX pipeline is to route all UI work through a prescribed sequence of phases. A qa-tester subagent collects evidence during the final stages, ensuring implementation matches the original UX spec before final approval.

Do I need explicit user approvals for writes during UI team collaboration?

Yes, you need explicit user approvals for writes during UI team collaboration. The pipeline enforces strict write protocols, requiring user input at decision-points before any changes are committed, ensuring all subagent work aligns with project standards.