terminal-equipment-entities
CommunityModel and simulate terminal equipment end-to-end.
Software Engineering#simulation#data-modeling#schemas#terminal-equipment#equipment-standards#animation-parameters
AuthorMrCull
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill defines standardized data models, schemas, and animation parameters to enable consistent creation and validation of container terminal equipment models (STS cranes, RTGs, RMGs, ASCs, reach stackers, terminal tractors) for simulation and planning tools.
Core Features & Use Cases
- Standardized interfaces and defaults for equipment models such as appearance, movement, capabilities, and stop conditions.
- Reusable templates for categories (STS, RMG, ASC, RTG, reach stacker, terminal tractor) to accelerate development of new equipment simulations.
- Use Case: when building a port-terminal simulator, engineers instantiate equipment entities using this schema to ensure compatibility with the animation system and physics engine.
Quick Start
Create a new STS crane with default values by invoking the factory with a chosen size class.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: terminal-equipment-entities Download link: https://github.com/MrCull/shipping-container-sims/archive/main.zip#terminal-equipment-entities Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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