tessellation

Generate watertight meshes from B-Rep faces and verify mesh integrity.

20|3|Updated Mar 2, 2026
One-click install
npx skills add https://github.com/andymai/brepkit --skill tessellation
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: tessellation
Source: https://github.com/andymai/brepkit/tree/main/.claude/skills/tessellation
Command: npx skills add https://github.com/andymai/brepkit --skill tessellation

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill addresses the issue of cracks and non-manifold edges in meshed B-Rep faces, ensuring watertightness for accurate solid modeling operations.

Core Features & Use Cases

  • Watertight Meshing: Automatically generates watertight meshes from B-Rep faces, minimizing cracks and non-manifold edges.
  • Debugging: Assists in debugging tessellation output by identifying issues like boundary edge count and non-manifold edges.
  • Use Case: When dealing with complex B-Rep shapes, use this Skill to verify the integrity of the meshed faces before further operations like boolean operations or measurements.

Quick Start

Run the tessellation skill on the provided solid model to check for cracks and ensure watertightness.

Frequently Asked Questions about tessellation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I ensure watertight meshing from B-Rep faces for solid modeling?

To ensure watertight meshing from B-Rep faces, automatically generate meshes and check for cracks or non-manifold edges to verify mesh integrity before performing solid modeling operations.

Why does my tessellation output have non-manifold edges and cracks?

Cracks and non-manifold edges in tessellation output occur when meshed B-Rep faces fail to align properly, which can be identified by debugging boundary edge counts to ensure watertightness.

What is the best way to verify mesh integrity before running boolean operations?

The best way to verify mesh integrity before boolean operations is to run a tessellation check that identifies boundary edge counts and non-manifold edges on complex B-Rep shapes.

Can I use automated tessellation for complex geometric shapes?

Yes, automated tessellation applies to complex geometric shapes by generating watertight meshes from B-Rep faces and verifying mesh integrity for downstream solid modeling workflows.

When do I need to check for watertightness in B-Rep modeling workflows?

You need to check for watertightness in B-Rep modeling workflows whenever dealing with complex geometric shapes to prevent cracks and non-manifold edges from affecting measurements or boolean operations.