What problem does it solve?
The Three.js Builder simplifies the process of creating simple, performant 3D web applications by providing a structured approach, practical patterns, and ready-made references to get projects off the ground quickly.
Core Features & Use Cases
- Scene graph-centric workflow: Build and manage complex 3D scenes with clear hierarchies and predictable transforms.
- ES module ready: Leverages modern Three.js APIs with import maps for clean, CDN-based development.
- Reference materials: Includes guided references for GLTF loading, calibration, lighting, and animation patterns ideal for portfolios and prototypes.
- Calibration helpers: Tools and scripts to validate model forward direction, grounding, and scale to reduce frame-anchoring issues.
- Use Case: Rapidly prototype a product viewer or interactive 3D demo using provided templates and references.
Quick Start
Load the minimal HTML template, import Three.js via ES modules, and initialize a basic scene to start exploring the builder's patterns.