threejs

Develop 3D web applications with Three.js scenes, assets, and materials.

1|Updated Feb 17, 2026
One-click install
npx skills add https://github.com/chef0111/physthink --skill threejs-chef0111
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/chef0111/physthink/tree/main/.agents/skills/threejs
Command: npx skills add https://github.com/chef0111/physthink --skill threejs-chef0111

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill provides a comprehensive guide and resources for developing high-performance 3D web applications using the Three.js library, enabling the creation of interactive and visually rich 3D scenes.

Core Features & Use Cases

  • 3D Scene Creation: Set up scenes, cameras, and renderers.
  • Asset Loading: Load models (GLTF, FBX, OBJ) and textures.
  • Materials & Shaders: Apply PBR materials, custom shaders, and advanced rendering techniques.
  • Interaction & Animation: Implement user interaction, animations, and physics.
  • Use Case: Develop an interactive 3D product configurator for a website, allowing users to customize and view products in real-time.

Quick Start

Use the threejs skill to load a GLTF model named 'scene.gltf' into the current scene.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up a 3D web scene using Three.js?

To build a 3D web experience, set up the scene, camera, and renderer to establish the foundational environment. This process enables the development of interactive 3D applications with support for WebGL and WebGPU rendering.

Can I load GLTF and FBX models into a WebGL application?

Yes, you can load GLTF, FBX, and OBJ models into a WebGL application. The process involves using asset loading techniques to import 3D models and textures, enabling visually rich scenes for interactive web experiences.

How do I apply PBR materials and custom shaders in 3D rendering?

Apply PBR materials and custom shaders during the 3D rendering process to achieve advanced visual effects. This technique allows developers to implement advanced rendering techniques and create physically accurate, visually rich 3D web scenes.

What is the best way to add physics and animation to a 3D web configurator?

The best way to add physics and animation to a 3D web configurator is by implementing user interaction modules alongside physics integrations. This approach enables real-time product customization and dynamic interactive elements within the 3D scene.

Does Three.js support WebGPU for high-performance 3D graphics?

Yes, Three.js supports WebGPU for high-performance 3D graphics programming. This capability allows developers to build advanced rendering pipelines, complementing traditional WebGL support to create visually rich, interactive 3D web experiences.