threejs-fundamentals

Community

Master Three.js scene setup and fundamentals.

Authornicolasieber-tm
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Three.js fundamentals provide a straightforward foundation for creating 3D scenes, setting up cameras, a renderer, and a scene graph, so developers can start prototyping quickly without boilerplate.

Core Features & Use Cases

  • Setup and configure a basic scene with a PerspectiveCamera, WebGLRenderer, and a render loop.
  • Build and manage an Object3D hierarchy, apply transforms, and organize scene structure.
  • Understand coordinates, lighting basics, and common patterns for interactive demos and tutorials.

Quick Start

Create a basic scene with a rotating cube by importing THREE, creating a Scene, Camera, Renderer, adding a cube Mesh, and starting an animation loop.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-fundamentals
Download link: https://github.com/nicolasieber-tm/threejs-skills/archive/main.zip#threejs-fundamentals

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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