threejs-guide

Community

Answer any Three.js question with exact references.

Authorwenerme
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill removes the guesswork of Three.js development by guiding you to the most specific, reference-backed API details before answering.

Core Features & Use Cases

  • Three.js API precision: Provides exact guidance on constructor signatures, property names, and import paths by checking reference material first.
  • End-to-end 3D development coverage: Covers scene setup, cameras, renderer basics, geometry, materials (PBR and shaders), lighting, animation (skeletal and morph targets), loaders (GLTF, textures), interaction (raycasting and controls), and post-processing (bloom, DOF).
  • Usage rule for reliability: Before answering, the Skill requires searching references/ for relevant keywords and never guessing when detailed reference material exists.
  • Use Case: When you need to implement a clickable 3D scene with raycasting plus OrbitControls and a GLB loader, this Skill helps you combine the correct APIs and patterns across interaction and loading topics without trial-and-error.

Quick Start

Ask: "How do I implement skeletal animation for a GLB model with GLTFLoader, and what AnimationMixer update loop do I need?"

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

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Please help me install this Skill:
Name: threejs-guide
Download link: https://github.com/wenerme/ai/archive/main.zip#threejs-guide

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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