threejs

Create interactive 3D web experiences with Three.js examples and templates.

Updated Feb 27, 2026
One-click install
npx skills add https://github.com/haidonglethqb/CloudSchool --skill threejs-haidonglethqb
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/haidonglethqb/CloudSchool/tree/main/.claude/skills/threejs
Command: npx skills add https://github.com/haidonglethqb/CloudSchool --skill threejs-haidonglethqb

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

## What problem does it solve? Three.js enables rapid creation of interactive 3D web experiences without low-level WebGL boilerplate.

## Core Features & Use Cases

  • 556 searchable examples across 13 categories to accelerate learning and prototyping.
  • 60 API classes and 20 use-case templates for rapid development, from loading models to post-processing and VR/XR.
  • Real-world scenarios include product configurators, data visualizations, architectural visualizations, and immersive VR/AR experiences.

### Quick Start Initialize a Three.js scene with a camera and renderer, then add a simple mesh and start the render loop.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create 3D web experiences without writing low-level WebGL boilerplate?

You can build interactive 3D web experiences using Three.js, which abstracts away low-level WebGL boilerplate to rapidly render meshes, apply materials, and manage lighting in modern browsers.

How do I find examples and templates for Three.js product configurators and data visualizations?

This skill provides 556 searchable examples across 13 categories and 20 use-case templates, covering scenarios like product configurators, data visualizations, and architectural visualizations for rapid development.

Does Three.js support VR and AR experiences across modern browsers?

Yes, Three.js supports building immersive VR and AR experiences across modern browsers, providing specific API classes and use-case templates to streamline XR development workflows.

What is the best way to load 3D models and apply post-processing effects in a web app?

The best way is using Three.js, which offers frontmatter-driven guidance and 60 API classes to efficiently handle loading models, applying materials, lighting, and post-processing workflows.

Can I use WebGPU for rendering instead of WebGL in my 3D web application?

Yes, Three.js includes renderer support for WebGPU alongside WebGL, allowing you to leverage modern graphics APIs for rendering interactive 3D scenes and visualizations.