threejs-impl-animation

Official

Deterministic Three.js animation control.

AuthorOpenAEC-Foundation
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Streamlines reliable animation playback in Three.js by providing structured guidance on AnimationMixer, AnimationClip, and AnimationAction usage, crossfades, and velocity control for skeletal animations.

Core Features & Use Cases

  • Setup and orchestrate AnimationMixer-based playback for GLTF-skeletal models in Three.js r160+.
  • Implement crossfades, additive blending, and morph-target animation with safe defaults and best practices.
  • Use in interactive scenes, procedurally control animations, or drive character states with predictable timing.

Quick Start

Load a GLTF model with animations and start playing all embedded clips using a single AnimationMixer.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-impl-animation
Download link: https://github.com/OpenAEC-Foundation/Three.js-Claude-Skill-Package/archive/main.zip#threejs-impl-animation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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