threejs-impl-xr
OfficialRobust WebXR for Three.js VR/AR.
AuthorOpenAEC-Foundation
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Prevents common WebXR mistakes when building Three.js VR/AR experiences such as misusing the render loop, neglecting controller events, or mismanaging reference spaces.
Core Features & Use Cases
- WebXR session lifecycle guidance (enter/exit, reference spaces, and rendering loop) for Three.js r160+.
- Controller and hand-tracking integration with hit testing, teleportation, and interaction patterns.
- Examples and best practices for VR and AR setups across devices and platforms.
Quick Start
Enable WebXR on the renderer, create a VR/AR scene with controllers, and start the animation loop.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-impl-xr Download link: https://github.com/OpenAEC-Foundation/Three.js-Claude-Skill-Package/archive/main.zip#threejs-impl-xr Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.