threejs-interaction

Community

Interactive 3D: raycasting and controls.

Authornicolasieber-tm
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables interactive user input in Three.js scenes by implementing raycasting for object selection, camera controls for navigation, and input handling for mouse and touch interactions.

Core Features & Use Cases

  • Raycasting for click detection: identify and respond to user interactions with scene objects.
  • Camera controls integration: combine OrbitControls and other controls to navigate the scene.
  • Selection and interaction patterns: select, hover, and manipulate objects with input events.
  • Use Case: build an interactive product configurator or a 3D data explorer with clickable elements.

Quick Start

Start with a basic scene and enable raycasting + controls to wire up user input and interactions.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-interaction
Download link: https://github.com/nicolasieber-tm/threejs-skills/archive/main.zip#threejs-interaction

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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