threejs-interaction
CommunityInteractive 3D: raycasting and controls.
Authornicolasieber-tm
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables interactive user input in Three.js scenes by implementing raycasting for object selection, camera controls for navigation, and input handling for mouse and touch interactions.
Core Features & Use Cases
- Raycasting for click detection: identify and respond to user interactions with scene objects.
- Camera controls integration: combine OrbitControls and other controls to navigate the scene.
- Selection and interaction patterns: select, hover, and manipulate objects with input events.
- Use Case: build an interactive product configurator or a 3D data explorer with clickable elements.
Quick Start
Start with a basic scene and enable raycasting + controls to wire up user input and interactions.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-interaction Download link: https://github.com/nicolasieber-tm/threejs-skills/archive/main.zip#threejs-interaction Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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