threejs-postprocessing

Apply post-processing effects to Three.js scenes via EffectComposer.

2.9k|336|Updated Jan 19, 2026
One-click install
npx skills add https://github.com/CloudAI-X/threejs-skills --skill threejs-postprocessing-cloudai-x
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs-postprocessing
Source: https://github.com/CloudAI-X/threejs-skills/tree/main/skills/threejs-postprocessing
Command: npx skills add https://github.com/CloudAI-X/threejs-skills --skill threejs-postprocessing-cloudai-x

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill enables the application of advanced visual effects to Three.js scenes, transforming basic renders into polished, professional-looking graphics.

Core Features & Use Cases

  • Visual Effects: Apply effects like bloom (glow), depth of field, film grain, and color correction.
  • Anti-Aliasing: Improve render quality with FXAA or SMAA.
  • Custom Shaders: Create unique visual styles with custom ShaderPass effects.
  • Use Case: Add a subtle bloom effect to emissive materials in your scene to make them appear to glow, or apply a vignette to draw focus to the center of the screen.

Quick Start

Use the threejs-postprocessing skill to add a bloom effect to your Three.js scene.

Frequently Asked Questions about threejs-postprocessing

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add a bloom effect to a Three.js scene?

To add a bloom effect to a Three.js scene, you use the EffectComposer to integrate specific addon modules, applying post-processing effects to emissive materials to make them appear to glow.

What is Three.js post-processing and when do I need it?

Three.js post-processing is the application of visual effects like depth of field and color correction after the initial render. You need it to transform basic renders into polished, professional-looking graphics with stylistic control.

How do I apply custom shaders to Three.js renders?

You apply custom shaders to Three.js renders by utilizing the ShaderPass within the EffectComposer, allowing you to create unique visual styles and integrate specific effects into your scene's rendering pipeline.

Can I use FXAA or SMAA for anti-aliasing in Three.js?

Yes, you can use FXAA or SMAA for anti-aliasing in Three.js. These post-processing effects are facilitated through the EffectComposer to improve overall render quality by smoothing jagged edges.

Do I need specific addon modules to apply depth of field in Three.js?

Yes, you need specific Three.js addon modules to apply depth of field and other post-processing effects. The EffectComposer requires these distinct modules to facilitate each individual visual enhancement within your scene.