threejs-shaders

Create custom Three.js ShaderMaterial effects with vertex and fragment shaders.

Updated Jun 30, 2026
One-click install
npx skills add https://github.com/ayofemiade/cleva --skill threejs-shaders-ayofemiade
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs-shaders
Source: https://github.com/ayofemiade/cleva/tree/main/.claude/skills/threejs-shaders
Command: npx skills add https://github.com/ayofemiade/cleva --skill threejs-shaders-ayofemiade

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill empowers you to create custom visual effects and modify scenes using Three.js shaders, offering fine-grained control over graphics rendering.

Core Features & Use Cases

  • Custom Shaders: Write and apply custom vertex and fragment shaders to create unique visual effects.
  • ShaderMaterials: Utilize ShaderMaterial to integrate custom shaders with Three.js objects.
  • Uniforms: Control the behavior of shaders through uniforms, allowing real-time adjustments.
  • Use Case: Enhance the visual appeal of your 3D projects by adding realistic lighting effects, textures, and animations.

Quick Start

Use the threejs-shaders skill to apply a custom shader effect to a mesh in your Three.js scene.

Frequently Asked Questions about threejs-shaders

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create custom visual effects in Three.js using GLSL shaders?

To create custom visual effects in Three.js using GLSL shaders, you write and apply custom vertex and fragment shaders to objects using ShaderMaterial, allowing fine-grained control over graphics rendering and real-time parameter adjustments.

What are Three.js ShaderMaterials used for in 3D rendering?

Three.js ShaderMaterials are used to integrate custom GLSL shaders with 3D objects, providing fine-grained control over graphics rendering to produce unique visual effects, realistic lighting, textures, and animations.

How do I adjust shader parameters in real-time within a Three.js scene?

You adjust shader parameters in real-time within a Three.js scene by controlling the behavior of your custom shaders through uniforms, allowing dynamic modifications to vertex and fragment shader operations.

Do I need to know GLSL to write custom Three.js shaders?

Yes, you need to understand GLSL, Three.js, and 3D rendering principles to write custom Three.js shaders, as the process involves direct vertex and fragment shader manipulation to develop advanced visual effects.

What's the best way to apply a custom shader effect to a mesh in Three.js?

The best way to apply a custom shader effect to a mesh in Three.js is to utilize ShaderMaterial, which integrates your custom vertex and fragment shaders directly with Three.js objects for unique rendering results.