threejs

Build interactive 3D web graphics with Three.js, GLTFLoader, and OrbitControls.

Updated Feb 25, 2025
One-click install
npx skills add https://github.com/VuNguyenVietTien/task-scheduler --skill threejs-vunguyenviettien
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/VuNguyenVietTien/task-scheduler/tree/main/.opencode/skills/threejs
Command: npx skills add https://github.com/VuNguyenVietTien/task-scheduler --skill threejs-vunguyenviettien

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires three, three/addons/loaders/GLTFLoader.js, three/addons/controls/OrbitControls.js, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill enables developers to create complex, high-performance 3D visualizations and applications directly in web browsers.

Core Features & Use Cases

  • 3D Scene Construction: Set up and render detailed 3D environments, models, and animations.
  • Model Loading and Rendering: Load 3D assets in formats like GLTF/GLB and integrate them seamlessly.
  • Use Case: A designer wants to prototype an interactive product configurator with realistic material effects and VR support.

Quick Start

Build and render a rotating cube in a WebGL context, applying lighting and a camera setup.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I render 3D models in a web browser using WebGL?

To render 3D models in a web browser using WebGL, this Skill sets up Three.js scene composition, camera, and lighting to load and display GLTF/GLB assets directly in interactive web applications.

Can I build virtual reality experiences with Three.js and WebGL?

Yes, you can build virtual reality experiences with Three.js and WebGL. This Skill facilitates VR development by coordinating real-time rendering, advanced materials, and user interaction within 3D web applications.

What's the best way to load GLTF models for a 3D web visualization?

The best way to load GLTF models for 3D web visualization is using the integrated GLTFLoader.js dependency, which seamlessly imports 3D assets into a Three.js environment for real-time rendering and animation.

Do I need OrbitControls to add user interaction to my 3D web app?

Yes, you need OrbitControls to add user interaction to your 3D web app. This Skill utilizes the OrbitControls.js addon to coordinate camera movement and enable interactive scene exploration in WebGL environments.

Does this Skill support creating advanced materials and lighting for 3D graphics?

This Skill supports creating advanced materials and lighting for 3D graphics by utilizing Three.js real-time rendering techniques to achieve realistic visual effects in web applications and product configurators.

Why use Three.js instead of raw WebGL for 3D scene construction?

Use Three.js instead of raw WebGL for 3D scene construction because it abstracts complex WebGL APIs into manageable JavaScript libraries, simplifying the coordination of models, animations, and camera setups for high-performance visualizations.