What problem does it solve?
This Skill provides comprehensive guidance and tools for building interactive 3D web experiences using Three.js, a popular JavaScript library for 3D graphics.
Core Features & Use Cases
- 3D Scene Creation: Build scenes with cameras, lights, and objects.
- WebGL/WebGPU Rendering: Render scenes using WebGL or WebGPU for high-performance graphics.
- Material and Lighting: Apply materials and lighting to create realistic effects.
- Use Case: Create a 3D product configurator or an interactive 3D visualization for your website.
Quick Start
Use the threejs-webgl skill to create a basic 3D scene with a camera, a light, and a cube.
import * as THREE from 'three';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
renderer.render(scene, camera);