tic-tac-toe

Orchestrate autonomous Tic-Tac-Toe matches between Claude Code agent teammates.

Updated Mar 18, 2026
One-click install
npx skills add https://github.com/Cygra/claude-code-agent-teams-tic-tac-toe --skill tic-tac-toe
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: tic-tac-toe
Source: https://github.com/Cygra/claude-code-agent-teams-tic-tac-toe/tree/main
Command: npx skills add https://github.com/Cygra/claude-code-agent-teams-tic-tac-toe --skill tic-tac-toe

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill turns a simple request to play Tic-Tac-Toe into a fully managed match between two Claude Code agent teammates, removing the need to coordinate turns, board state, or outcomes manually.

Core Features & Use Cases

  • Creates and manages an X vs O agent team for a complete 3×3 game.
  • Validates each move, updates the board after every turn, and checks for wins or draws.
  • Cleans up the team at the end of the match so the game can finish cleanly.
  • Use it for playful agent-to-agent demos, multi-agent workflow testing, or any request to play Tic-Tac-Toe in natural language.

Quick Start

Ask Claude Code to play Tic-Tac-Toe with you, and the skill will create the agent team, run the match, and display the board after each move.

Frequently Asked Questions about tic-tac-toe

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run an automated agent vs agent game in Claude Code?

To run an automated agent vs agent game in Claude Code, you simply ask Claude Code to play Tic-Tac-Toe, and the skill automatically creates an X and O agent team, relays turns, and manages the match.

How does multi-agent game orchestration validate board state and detect wins?

Multi-agent game orchestration validates board state by checking each move against the 3x3 grid, updating the board after every turn, and applying win and draw detection logic to determine the final match outcome.

Do I need to manually coordinate turns for a multi-agent Tic-Tac-Toe match?

No, you do not need to manually coordinate turns for a multi-agent Tic-Tac-Toe match, because the skill fully automates parallel agent messaging, turn relay, and board rendering for the complete game.

Can I use this skill for multi-agent workflow testing beyond simple gameplay?

Yes, you can use this skill for multi-agent workflow testing, because it demonstrates core multi-agent capabilities like agent team creation, parallel messaging, and autonomous task execution within a 3x3 game environment.

What happens to the agent team after a Tic-Tac-Toe match finishes?

After a Tic-Tac-Toe match finishes, the skill cleans up and deletes the agent team, ensuring the game concludes cleanly without leaving active agents or board state lingering in the environment.

What is the best way to orchestrate autonomous agent teammates for a board game?

The best way to orchestrate autonomous agent teammates for a board game is using a lead agent to spawn players, validate moves, and render the board, which this skill handles automatically for 3x3 Tic-Tac-Toe.