tile-map

Community

Streamline PixiJS tile rendering and water wave animation.

Authordiadia0000
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill simplifies and enhances the process of tile rendering and water wave animation in PixiJS, reducing the complexity of tilemap development and optimizing water animation performance.

Core Features & Use Cases

  • Tilemap Rendering: Provides efficient rendering of tilemaps using JSON sprites, Anokolisa sprites, and PIXI.Graphics fallback, with customizable rendering tiers.
  • Water Wave Animation: Manages and animates water wave effects, improving visual appeal without excessive performance overhead.
  • Coordinate Conversion: Offers a method to convert world coordinates to tile coordinates, facilitating seamless integration with other game components.

Quick Start

To initialize the tilemap rendering and start water animation, use the following command: tileMap.render(worldData).

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: tile-map
Download link: https://github.com/diadia0000/ForWanna/archive/main.zip#tile-map

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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