tilegym-adding-cutile-kernel
CommunityAdd cuTile kernels to TileGym end-to-end
Authorsayalinvidia
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides a complete, end-to-end workflow for adding a new cuTile kernel operator to TileGym, including dispatch registration, backend implementation, exports, tests, and performance benchmarking.
Core Features & Use Cases
- End-to-end operator development: from dispatch to backend and tests, enabling seamless integration of new cuTile kernels.
- Automated validation and benchmarking: ensures correctness, safety, and performance before publication.
- Use Case: When introducing a new cuTile op (e.g., my_op) to TileGym, this skill guides the developer through the full lifecycle, including tests and benchmarks.
Quick Start
Follow the six-step workflow to register and implement a new cuTile kernel operator in TileGym, and run the accompanying benchmarks.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tilegym-adding-cutile-kernel Download link: https://github.com/sayalinvidia/sayali-skills-test/archive/main.zip#tilegym-adding-cutile-kernel Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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