tmx

Community

Design and edit TMX maps for FlatRedBall2.

Authorvchelaru
Version1.0.0
Installs0

System Documentation

What problem does it solve?

TMX map files are the standard level format for FlatRedBall2. This skill provides guidance to scaffold a minimal valid TMX and to edit tilesets, layers, and collision data using the base template and conventions.

Core Features & Use Cases

  • Provides a base TMX template and references how to reuse a standard tileset and tile IDs.
  • Documents layer conventions (GameplayLayer usage, collision tiles, and entity markers) and how to import object layers for entities.
  • Applies to creating new levels, modifying map dimensions, and adjusting CSV tile data formats for gameplay.

Quick Start

Create a base TMX level file using the template and open it in Tiled to begin editing your level.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: tmx
Download link: https://github.com/vchelaru/FlatRedBall2/archive/main.zip#tmx

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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