tmx
CommunityDesign and edit TMX maps for FlatRedBall2.
Authorvchelaru
Version1.0.0
Installs0
System Documentation
What problem does it solve?
TMX map files are the standard level format for FlatRedBall2. This skill provides guidance to scaffold a minimal valid TMX and to edit tilesets, layers, and collision data using the base template and conventions.
Core Features & Use Cases
- Provides a base TMX template and references how to reuse a standard tileset and tile IDs.
- Documents layer conventions (GameplayLayer usage, collision tiles, and entity markers) and how to import object layers for entities.
- Applies to creating new levels, modifying map dimensions, and adjusting CSV tile data formats for gameplay.
Quick Start
Create a base TMX level file using the template and open it in Tiled to begin editing your level.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tmx Download link: https://github.com/vchelaru/FlatRedBall2/archive/main.zip#tmx Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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