torre-party-rules

Manages party creation and progression rules for DnD 5e in Torre's game UI.

Updated Feb 25, 2026
One-click install
npx skills add https://github.com/lfggarcia/dnd-app --skill torre-party-rules
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: torre-party-rules
Source: https://github.com/lfggarcia/dnd-app/tree/main/.github/skills/torre-party-rules
Command: npx skills add https://github.com/lfggarcia/dnd-app --skill torre-party-rules

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

TORRE's party creation and progression framework defines how players construct and evolve their parties under DnD 5e within the tower game. It codifies limits, inheritance, adventurer pool dynamics, death/revival, and season resets to ensure consistent, fair gameplay across seeds.

Core Features & Use Cases

  • Initial party creation using official DnD 5e rules (race, class, background, abilities) with enforced structural constraints.
  • Enforced per-seed party limits and automatic handling of AI-controlled parties when limits are exceeded.
  • Level inheritance across seasons: new party max level is derived from the previous party's average level.
  • Adventurer pool: non-editable new characters generated when a party member leaves, bound to the current seed.
  • Player progression rules, XP sources, and anti-abuse safeguards; explicit death/revival and season-transition behavior.

Quick Start

Create the initial TORRE party following DnD 5e rules, then configure level inheritance, season resets, and adventurer pool behavior for the first seed.

Frequently Asked Questions about torre-party-rules

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I manage DnD 5e party creation and progression rules in a persistent game UI?

DnD 5e party creation and progression rules are managed by enforcing structural constraints for initial setup, tracking player XP, and handling death/revival through dedicated character stats services and data repositories. This ensures consistent gameplay across game seeds.

What is level inheritance and how does it work during a DnD 5e season reset?

Level inheritance during a DnD 5e season reset derives the new party's maximum level from the previous party's average level. This progression mechanic maintains game balance across seasons by scaling new character capabilities based on past performance.

How do I handle party limits and AI-controlled parties when player count exceeds the cap?

DnD 5e party limits are enforced on a per-seed basis, automatically handling AI-controlled parties when the player count exceeds the established cap. This prevents overcrowding and maintains balanced tower game sessions.

Can I edit new characters generated from the adventurer pool when a party member leaves?

Adventurer pool characters generated after a DnD 5e party member leaves are non-editable and bound to the current seed. This prevents modifying generated replacements, ensuring fair progression and maintaining strict roster constraints.

What are the constraints for initial DnD 5e party setup regarding race, class, and background?

Initial DnD 5e party setup enforces official rules for race, class, background, and abilities with strict structural constraints. These limitations ensure characters are generated validly within the tower game's rule framework.