touch-target-design

Community

Design forgiving touch targets for all users.

Authorhulusi-tunc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Designers need to ensure touch targets are large enough, well-spaced, and forgiving to accommodate users with motor difficulties, tremors, limited dexterity, or assistive pointing devices.

Core Features & Use Cases

  • Generous Hit Areas: Ensure tappable region extends beyond visible controls using padding and making the entire row tappable.
  • Forgiving Interactions: Trigger actions on touch-up; require deliberate actions for destructive choices; avoid single-tap interactions for tremor-prone users.
  • Spacing for Safety: Maintain 8px minimum gaps between targets; keep primary actions in thumb-friendly regions on mobile.
  • Alternatives to Precision: Provide text inputs or zoom/pinch support for users needing precision control.
  • Assessment Questions: Use to evaluate accessibility readiness and interaction safety.

Quick Start

Apply generous hit areas and forgiving interactions to mobile interfaces.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: touch-target-design
Download link: https://github.com/hulusi-tunc/unicorn-skills/archive/main.zip#touch-target-design

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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