Treaty Articles

Community

Define treaty articles with AI-ready rules.

Authormattia2110
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This guide helps modders and developers create, review, and maintain Victoria 3 treaty article definitions by standardizing structure, inputs, and lifecycle rules across mod files.

Core Features & Use Cases

  • Defines article shape (kind, inputs, wargoal) and lifecycle events to ensure consistent behavior across diplomacy, AI scoring, and enforcement.
  • Provides step-by-step workflow guidance for editing or adding treaty articles while avoiding common pitfalls.
  • Clarifies how to locate, inspect, and align local definitions with vanilla game data and mod overrides.

Quick Start

Review the treaty_articles definitions in common/treaty_articles and ensure the article is well-scoped with inputs and wargoal logic.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Treaty Articles
Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#treaty-articles

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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