ue-xr-compliance-checker

Scan Unreal Engine C++ codebases for Xbox Requirements compliance violations.

Updated Mar 2, 2026
One-click install
npx skills add https://github.com/buihuuloc/universal-ue-skills --skill ue-xr-compliance-checker
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ue-xr-compliance-checker
Source: https://github.com/buihuuloc/universal-ue-skills/tree/main/skills/ue-xr-compliance-checker
Command: npx skills add https://github.com/buihuuloc/universal-ue-skills --skill ue-xr-compliance-checker

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill helps developers identify and fix potential compliance issues in their Unreal Engine projects related to Microsoft's Xbox Requirements (XR), preventing submission rejections and ensuring a smooth certification process.

Core Features & Use Cases

  • Automated Code Scanning: Scans C++ code for common XR violations across critical categories like Account Management, Save Data, Quick Resume, and Achievements.
  • Targeted Guidance: Provides specific code examples and validation rules for each XR category.
  • Use Case: Before submitting your game to Microsoft for certification, run this Skill to proactively catch any XR violations in your codebase, saving time and resources on rework.

Quick Start

Scan the current Unreal Engine project for Xbox XR compliance issues.

Frequently Asked Questions about ue-xr-compliance-checker

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check my Unreal Engine C++ codebase for Xbox XR compliance?

Quick Resume compliance requires scanning your C++ code to validate suspension and restoration logic, ensuring your Unreal Engine project properly handles lifecycle events to meet Xbox certification standards.

What is XR compliance scanning for Xbox game development?

Achievements compliance scanning checks your Unreal Engine C++ code against Xbox Requirements validation rules, identifying pattern matching violations in achievement unlocking logic to ensure certification adherence.

Does this Xbox compliance checker work with Unreal Engine GDK projects?

Yes, this checker scans Unreal Engine C++ codebases for Xbox Requirements compliance, validating user account management, cloud saves, Quick Resume, and achievements to ensure your GDK project meets certification standards.

When should I scan my Unreal Engine project for Xbox Requirements violations?

You should scan for Xbox Requirements violations before submitting your Unreal Engine game to Microsoft for certification, proactively catching code issues in account management, save data, Quick Resume, and achievements to avoid rework.

How do I fix Xbox certification violations in my Unreal Engine C++ code?

To fix Xbox certification violations, run a compliance scan to identify specific pattern matching failures across account management, cloud saves, Quick Resume, and achievements, then use the targeted validation rules and code examples to correct your C++ codebase.