What problem does it solve? Building MetaSounds DSP graphs and inspecting audio Blueprints in Unreal Engine 5 normally requires manual editor work; this Skill exposes the UE Audio MCP plugin's TCP server on port 9877 so an AI can create nodes, wire connections, and export graphs programmatically. ## Core Features & Use Cases - MetaSounds Graph Construction: Create builders, add oscillators, filters, and envelopes, connect pins, and build assets to /Game/ paths via JSON commands. - Project Scanning & Export: List assets by class, scan Blueprints for audio logic, and export existing MetaSound graphs including nodes, edges, and variables. - Audition & Debugging: Ping the plugin, audition sounds in-editor, and diagnose connection issues on 127.0.0.1:9877. - Use Case: Ask the AI to create a filtered synth with an AD envelope — it sends create_builder, add_node, connect, and build_to_asset commands and produces a playable MetaSoundSource asset. ## Quick Start Ask the AI to ping the Unreal Editor plugin on port 9877 and then build a simple sine wave MetaSound source saved to /Game/Audio/MCP.