What problem does it solve? Designing MetaSounds graphs in Unreal Engine 5 requires knowing 144 nodes, their exact pin names, type compatibility rules, and Builder API sequences, which is error-prone when done from memory. ## Core Features & Use Cases - Node & Pin Reference: Authoritative pin names and parameters for 144 nodes across 20 categories including generators, filters, envelopes, triggers, and spatialization. - Signal Flow Patterns: Ready-made wiring patterns for subtractive synthesis, additive synthesis, triggered sample playback, and LFO modulation. - Builder API Guidance: Command sequences for CreateSourceBuilder, AddNode, ConnectNodes, graph variables, presets, and live updates, plus a validated graph JSON spec. - Use Case: Ask for a footsteps sound and get a complete graph: surface switch routing into per-surface Wave Player chains with filters and envelopes, validated against the 7-stage graph schema. ## Quick Start Design a MetaSounds source that plays a saw wave through a lowpass biquad filter controlled by an ADSR envelope with frequency exposed as a graph input.