ui-animation

Guide UI animation design and review with timing, easing, and accessibility frameworks.

Updated Dec 13, 2019
One-click install
npx skills add https://github.com/polaroidkidd/dle.dev --skill ui-animation-polaroidkidd
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ui-animation
Source: https://github.com/polaroidkidd/dle.dev/tree/main/.agents/skills/ui-animation
Command: npx skills add https://github.com/polaroidkidd/dle.dev --skill ui-animation-polaroidkidd

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

UI animation design and review challenges arise when teams lack a consistent, accessible, and performant motion system. This skill provides frameworks, reference patterns, and review guidance to align motion across components.

Core Features & Use Cases

  • Decision framework for when and how to animate, including timing, easing, and accessibility considerations.
  • Reference patterns for springs, gestures, clip-path reveals, transitions, drag interactions, and animation reviews.
  • Practical usage examples for common components like buttons, popovers, tooltips, drawers, modals, and hero entrances.

Quick Start

Inspect a component and apply the core references to implement a consistent motion system across the UI.

Frequently Asked Questions about ui-animation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What's the best way to design consistent UI motion across web and mobile components?

Use a decision framework for when and how to animate, covering timing, easing, and accessibility. This ensures a consistent, performant motion system across buttons, modals, and hero transitions.

How do I review UI animation performance and accessibility for frontend components?

Review UI animation performance and accessibility by applying reference patterns for springs, gestures, and transitions. This guides audits to ensure compliance with timing, easing, and performance best practices.

When do I need clip-path reveals and spring physics in UI animation?

You need clip-path reveals and spring physics when building gesture-driven drag interactions or hero entrances. Reference patterns help decide the right mechanism for these specific UI motion challenges.

Does this UI motion framework work for both web and mobile interface components?

Yes, the UI motion framework applies to both web and mobile interfaces. It provides practical usage examples for common components like drawers, tooltips, and popovers across platforms.

How to implement easing and timing best practices for popover and drawer transitions?

Implement easing and timing by applying the core reference patterns to popover and drawer transitions. This aligns motion across components while maintaining accessibility and performance compliance.

Why does my UI animation feel inconsistent across different product components?

UI animation feels inconsistent when teams lack a shared motion system. Applying a decision framework with standardized timing, easing, and reference patterns aligns motion across all product components.